The Alchemyst
An incremental game about brewing potions.
Made in Godot Engine for Ludum Dare 49, 2021.
Available on itch.io
The Stonemont Chronicles
A kingdom management simulator game.
Made in Godot Engine for Ludum Dare 39, 2017.
Available on itch.io
The Daring Entrepreneur
An incremental game about owning a shop.
Made in plain Javascript for Ludum Dare 34, 2015.
Available on itch.io
Fedit!
Combine food while fighting off predators.
Made in Haxeflixel for Ludum Dare 29, 2014.
Available on Kongregate
Vault: OUYA edition
The Ludum Dare game rebuilt from the ground up.
Made in my own Java engine for the OUYA game console, 2013. Executables lost.
Murder Island
Procedural murder solving simulator. Made in plain Javascript for Game Prototype Challenge, v.17, 2013.
Available here
OHNOES!
High-paced suicide simulator. Made in my own Java engine for Ludum Dare 27, 2013.
Executables lost.
Snake! 3210
A remake of the Snake game on old Nokia phones.
Made in ActionScript 3 for Kongregate, 2013.
Available on Kongregate
Vault
Top-down stealth game. Made in my own Java engine for Ludum Dare 25, 2012.
Executables lost.
Asteroids
The classic game, playable in any browser.
Made in plain Javascript, 2010.
Available here
Pong
The classic, now with power-ups and high-scores.
Made in ActionScript 2 for Kongregate, 2009.
Available on Kongregate
Prototypes and other projects
Planewrecked
A story-driven survival game inspired by Survival Kids. Made using a custom Godot 4 build, 2021.
Unfinished and unreleased.
Master's Thesis
Procedural generation of 3D models based on 2D model sheets.
Implementation made in C++ using OpenGL, OpenCV, and Imgui, 2020.
Computer Graphics Project
Full-PBR deferred rendering game engine, including built-in editor.
Made in C++ using OpenGL and Imgui for a solo University course, 2018.
Untitled Adventure Game
An action-adventure game inspired by Pokémon and Zelda. Made using Godot for GitHub Game-off 2017. Unreleased.
Pixelart Dailies
A collection of small, quick pixel art designs made for general practice, 2017.
Full images available on Twitter
PuzzleMatch
An puzzle game made for iOS and macOS.
Made using Swift, 2017.
Unreleased.
BYOO
A commodore-64 styled working terminal.
Made using Godot, 2017.
Unreleased.
Godot ProcGen Tests
Procedural generation using chunks and heightmaps.
Made in Godot 3 Alpha 1, 2017.
Available on GitHub
Untitled GBJAM game
A Zelda-inspired action-adventure game.
Made using Gamemaker: Studio for GBJAM 5, 2016.
Unreleased.
Fight Over Mars
Screensaver inspired by Jamestown.
Made in my own Java engine for ScreensaverJam 2016.
Available on itch.io
Project LJGD
Browser application to teach game programming.
Made in plain Javascript, 2016.
Unreleased.
Fedit! Remake
A remake of the Ludum Dare game, unfinished.
Made in my own Java engine using Box2D physics, 2015.
Executables lost.
Cellular Automaton
Hexagonal logic gate simulation, turing-complete.
Made in plain Javascript, 2013.
Available here
M-RTS
RTS inspired by The Settlers II combat system.
Made for OneGameAMonth 2013.
Executables lost.
Avalon
1v1 competitive card game, unfinished.
Made in my own Java engine, 2011.
Executables lost.